These days an automotive project ideas are kinda stuck in my head. So attempting to get rid of one I prepared this fairly simple scene. The car has some optimizations – opening doors, blinking side blinkers, spinning tires etc. – but what mostly the makes (and/or breaks you’ll be the judge on that) the shots is the lighting with a slight assist from the composition. Once again I used the Uber Soft-boxes (like gazillion of them) Unreal Studio Lighting with different sizes and temperatures. Some of them were also using 4K .exr texture from the pack, so that they can show something more eye-catching in the reflections than the traditional square/rectangle.
There is also a short and slightly differently shaded sequence over here.